Bee Brilliant

Game Designer, Producer, Level Designer

I was responsible for all level design, much game and UX design and a lot of data analysis on Bee Brilliant, a Jelly Splash-style puzzle game featuring hexagons, cute characters and enough bee puns to make your head buzz. Ha-ha.

After launching the game I gradually moved into a producer role, driving the development of regular updates and polishing levels according to analytics data.